AUTHOR: Domark / Acclaim RELEASE: 1995 TYP: 3D Action SPIELER: 2 LEVEL: 16 SPRACHE: Englisch (Deutsch) WERT: 35€ (50€)


Unglaublich fließende 3D-Grafiken und frenetische Action auf geteiltem Bildschirm für einen oder zwei Spieler! Sie jagen durch einen außerirdischen Truppenträger voller vorprogrammierter Killer-Maschinen. Eine Ihrer Waffen ist ein chirurgisches Implantat, der „Battle Frenzy Chip“. Er verleiht Ihnen Kraft, blitzschnelle Reflexe, eine unersättliche Mordlust und versetzt Sie in einen Zustand, der als „Battle Frenzy“ bekannt ist. Ihre Gegner sollten sich besser vorsehen…

Superbly smooth 3D graphics and frantic one or two player split screen action as you run through an alien troop carrier containing a deadly cargo of pre-programmed killing machines. Your weapons include the surgically inserted „Battle Frenzy Chip“ which gives you super strength, lightning reflexes and an insatiable desire to kill; a condition known as „Bloodshot“. Your partner had better watch his back…


Presse

SEGA Magazin Ausgabe 9/1995: [Grafik: 71% Sound: 82% Gesamt: 74%]
Mit Battle Frenzy kauft man sich eine brauchbare 3D-Ballerei mit nicht zu unterschätzender Atmosphäre. Für die mageren Animationen und immer gleich aussehenden Räumlichkeiten wird man durch detaillierte Texturen an den Wänden entschädigt. Zu hören gibt es techno-lastige Rhythmen, die den Spieler voranpeitschen und trotz mangelnder Abwechslung gut zum Flair des Spiels passen.
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The year is 2049. An alien armada assaults the Solar System. You are a nameless hero whose mission is to board the enemy's main battle cruiser and to disable all sixteen of its main plasma nodes. A special Battle Frenzy chip (code name Bloodshot) is implanted into your neural net, making you the one ultimate soldier on whom the entire humanity depends now. This is a 3D first-person shooter. You move through maze-like corridors of the alien ship, getting weapons and items, and blasting everything you encounter on your way. There is also a two players mode with split screens. www.Mobygames.com

The only FPS for the Mega-CD, so it's a good job it's a good one. You must fight your way through 16 levels of robotic enemies to locate the plasma node at the end of the maze. Destroy this, and then return to the start before the clock runs out to proceed. Pick up weapons, ammunition, oxygen packs (think health) and keys and hunt down hidden areas on your way through a la Doom. There is occasional slow-down when the screen gets very busy, especially in 2-player split screen mode, but that aside scrolling is surprisingly smooth, and although the levels aren't very detailed they do suit the alien prison ship setting. Enemies are a little pixellated close up (you should have killed them by then) but varied enough to stop you getting bored. Spot effects are solid enough and the music is, as always, CD quality. FPS games are always harder to control without a keyboard and mouse, and though strafing is available you can only shoot straight ahead. This game was released in Germany under the name Battle Frenzy, but the change is superficial. Bloodshot has German text on the box and in the manual, and selecting German as the in-game language loads the Battle Frenzy title screen. Similarly, Battle frenzy has only German text on the back of the box, but the manual has English as the first language and selecting English in game gives the Bloodshot title screen. www.sega-mega-cd-library.co.uk

First developed in 1994, Battle Frenzy went unreleased until Older Games recently picked up the rights. It's an interesting title, but to fully appreciate it you have to understand its historical context. The breakthrough PC hit Doom spawned all sorts of first-person shooters in the early 1990's. The Sega Genesis wasn't capable of a decent first-person shooter, but the Sega CD had the potential thanks to its built-in rotation and scaling capabilities. Battle Frenzy reveals the limitations of the Sega CD system, but it's still a remarkable game. The object is to destroy all the reactors in a space ship infested with aliens and robots. Scattered throughout its rooms are keys, weapons, mines, and exploding barrels. You'll encounter intimidating alien robots that look like a cross between terminators and demons from hell. I love how they growl as you approach, and they also disintegrate nicely when you pump lead into them. The levels are completely flat and relatively short, and an on-screen auto-map makes it easy to determine your position (impressive). The main faults with Battle Frenzy are its abysmal frame-rate and touchy controls, which actually go hand-in-hand. There's no strafing (ugh!), and it's far too easy to get caught up on corners while navigating narrow corridors. Aiming is problematic, but fortunately your weapons are so powerful that simply spraying usually does the job. The control issue is magnified however when you blow up the reactor at the end of each stage, because then you must race back to the starting point before a countdown expires. For reasons beyond my comprehension, control becomes nearly unmanageable at this point - and just when you need it most! Other issues include the prescence of annoying mines and the fact that doors don't look much different than walls. On the bright side, there's a two-player split-screen mode that's surprisingly good! Although it's labeled „Versus“ on the menu, it's more cooperative since you can't shoot your partner. I was pleasantly surprised to see the split-screen mode run faster than the normal one, making it an exception to the rule. Another positive aspect is the music, which effectively alternates between high-energy techno and dark, menacing tones. Sega CD fans and classic game collectors will probably find Battle Frenzy to be an interesting relic, but I doubt casual gamers will appreciate it. www.videogamecritic.net


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mega-cd/bloodshot.txt · Zuletzt geändert: 2012/01/26 01:32 (Externe Bearbeitung)
 
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