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mastersystem:sonic_chaos [2014/07/31 10:20]
127.0.0.1 Externe Bearbeitung
mastersystem:sonic_chaos [2018/11/13 11:44] (aktuell)
altersegahase
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 //The third of the conventional Sonic the Hedgehog games for the Master System. This was the game that delivered on the promise to have Tails as a playable character, after many were left disappointed when he appeared only as a non-playable character in Sonic the Hedgehog 2. Even with the addition of Tails though the game manages to disappoint, it's only a 1 player game and Sonic and Tails are only playable separately, featuring none of the tag-teaming/​co-operative action to be found in the 16-bit series from the second game onwards. Unfortunately there is also something lacking in the gameplay. Technically it's by far the superior of the Sonic platform games on the Master System, so why isn't this the pinnacle of the series? [...] Overall it is a good game, it can be fun, but its good points are mostly cosmetic. It looks and sounds great but it can be completed without breaking a sweat and in a very short time, all while being shallow when it should have been the best Sonic game on the system. If the level design hadn't been so lazy and uninspiring,​ seeming like every level was thrown together to meet an approaching deadline, and there was more incentive to put time into both characters, then I think this would have been the best of the series. As it is, Sonic Chaos is the most immediately appealing of the series on the Master System, but in practice the one least worth playing.// - www.smstributes.co.uk //The third of the conventional Sonic the Hedgehog games for the Master System. This was the game that delivered on the promise to have Tails as a playable character, after many were left disappointed when he appeared only as a non-playable character in Sonic the Hedgehog 2. Even with the addition of Tails though the game manages to disappoint, it's only a 1 player game and Sonic and Tails are only playable separately, featuring none of the tag-teaming/​co-operative action to be found in the 16-bit series from the second game onwards. Unfortunately there is also something lacking in the gameplay. Technically it's by far the superior of the Sonic platform games on the Master System, so why isn't this the pinnacle of the series? [...] Overall it is a good game, it can be fun, but its good points are mostly cosmetic. It looks and sounds great but it can be completed without breaking a sweat and in a very short time, all while being shallow when it should have been the best Sonic game on the system. If the level design hadn't been so lazy and uninspiring,​ seeming like every level was thrown together to meet an approaching deadline, and there was more incentive to put time into both characters, then I think this would have been the best of the series. As it is, Sonic Chaos is the most immediately appealing of the series on the Master System, but in practice the one least worth playing.// - www.smstributes.co.uk
  
 
mastersystem/sonic_chaos.txt · Zuletzt geändert: 2018/11/13 11:44 von altersegahase
 
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