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mastersystem:phantasy_star [2018/08/31 12:49]
altersegahase
mastersystem:phantasy_star [2018/08/31 12:51] (aktuell)
altersegahase
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 //Well, it has been almost 20 years since it was the first time I put this classic game into my Sega Master System. At that time, my brother'​s birthday was coming up and he asked my mom for a Sega Master System game. My mom didn't know which one to get, so she made me go with her to pick one out. I looked and looked and found the most expensive one. The cover was appealing with a lady blocking a lightning bolt with her sheild and a man picking up a skeleton over his head. A wild cat with iron fangs, a flying eye ball, a vampire bat, an evil wizard and a brown cloaked man leaping over a lava river with a stick shooting bolts out of the top of it. My brother'​s birthday came and he opened it. He was very happy. I had to leave after his party to go to my grandmother'​s house. So, I didn't get to play it or see him play it for the first time at all. He called me and said it was the best game he had ever played. He tried to describe it to me over the phone, but it was not until I played it for the first in 1989 that could say that I played the greatest game ever made up to this point. Role Playing Game.... this game has many of the concepts that are in every RPG today. A story line with side scenes. Sure, they are just pictures with sentences, but no other RPG did that during that time. Dragon Warrior, Ultima and Final Fantasy had not done it in their first series. In fact, this game was the first RPG where you feel a connection with each character. They had their own personality,​ strengths and weaknesses. In Ultima and Final Fantasy, you choose what type of characters you want and that makes them unque. In Phantasy, you are suck with who you get. Man, as a 10 year old boy I was upset when I found out the main character was a... Girl!! Look at Ultima and Final Fantasy, is there a main character, not really. Dragon Warrior does, but you have only one character through out the whole game. This "​girl"​ leads three other characters which she must find through three different planets just to finally do battle with the end boss. It doesn'​t bother me anymore that she is a female. It makes the game unque. There a three different views to the game. One is a third person over head view where the characters walk around on a plantet or in a city. Another is a first person battle view. You can't see your team, but you know when they strike. They hit the enemy with their weapon and thier name with their stats pops up on the bottom of the screen. On the left side of the screen shows your additional options like attack, run, item, magic and talk. The top of the screen shows your enemy'​s name and their HP. My only gripe is that there is one enemy on the screen. If there is one enemy against you that is fine, but many times there are 5 or 6 enemies. One enemy appears on the screen, so next to their name it will have 5 or 6 different HPs. You can't control which one you hit, it is completely random. Also, your team only fights one type of enemy at a time. Two different enemies will not appear on the screen at the same time. This first person view is the same when you talk to other characters in the cities and towns. The last view is the moving through caves in first person view. This makes the game hard and sometime never impossible. All caves and towers are in first person view like the battle screens, but you can move forward and backward. If you get traped in a corner you can't run from the enemy. Overall, the game play is basic RPG and sets a standard for all other RPG's to follow. [...] One of the best game ever and in my top list of greatest games like Tekken, Street Fighter, Final Fantasy, Romance of the Three Kingdoms, Resident Evil, Metal Gear, ect. It paved the way for better RPG's to come and I consider it a classic. If you don't have a copy, get one. In this review I compared this game with three other classic RPGs. When I did the comparison I was asking of the first game like Ultima I, Final Fantasy I and Dragon Warrior I. Each of these series evolved and I personal think that some of the latter series are better then this classic game.// - www.Smstributes.co.uk \\ //Well, it has been almost 20 years since it was the first time I put this classic game into my Sega Master System. At that time, my brother'​s birthday was coming up and he asked my mom for a Sega Master System game. My mom didn't know which one to get, so she made me go with her to pick one out. I looked and looked and found the most expensive one. The cover was appealing with a lady blocking a lightning bolt with her sheild and a man picking up a skeleton over his head. A wild cat with iron fangs, a flying eye ball, a vampire bat, an evil wizard and a brown cloaked man leaping over a lava river with a stick shooting bolts out of the top of it. My brother'​s birthday came and he opened it. He was very happy. I had to leave after his party to go to my grandmother'​s house. So, I didn't get to play it or see him play it for the first time at all. He called me and said it was the best game he had ever played. He tried to describe it to me over the phone, but it was not until I played it for the first in 1989 that could say that I played the greatest game ever made up to this point. Role Playing Game.... this game has many of the concepts that are in every RPG today. A story line with side scenes. Sure, they are just pictures with sentences, but no other RPG did that during that time. Dragon Warrior, Ultima and Final Fantasy had not done it in their first series. In fact, this game was the first RPG where you feel a connection with each character. They had their own personality,​ strengths and weaknesses. In Ultima and Final Fantasy, you choose what type of characters you want and that makes them unque. In Phantasy, you are suck with who you get. Man, as a 10 year old boy I was upset when I found out the main character was a... Girl!! Look at Ultima and Final Fantasy, is there a main character, not really. Dragon Warrior does, but you have only one character through out the whole game. This "​girl"​ leads three other characters which she must find through three different planets just to finally do battle with the end boss. It doesn'​t bother me anymore that she is a female. It makes the game unque. There a three different views to the game. One is a third person over head view where the characters walk around on a plantet or in a city. Another is a first person battle view. You can't see your team, but you know when they strike. They hit the enemy with their weapon and thier name with their stats pops up on the bottom of the screen. On the left side of the screen shows your additional options like attack, run, item, magic and talk. The top of the screen shows your enemy'​s name and their HP. My only gripe is that there is one enemy on the screen. If there is one enemy against you that is fine, but many times there are 5 or 6 enemies. One enemy appears on the screen, so next to their name it will have 5 or 6 different HPs. You can't control which one you hit, it is completely random. Also, your team only fights one type of enemy at a time. Two different enemies will not appear on the screen at the same time. This first person view is the same when you talk to other characters in the cities and towns. The last view is the moving through caves in first person view. This makes the game hard and sometime never impossible. All caves and towers are in first person view like the battle screens, but you can move forward and backward. If you get traped in a corner you can't run from the enemy. Overall, the game play is basic RPG and sets a standard for all other RPG's to follow. [...] One of the best game ever and in my top list of greatest games like Tekken, Street Fighter, Final Fantasy, Romance of the Three Kingdoms, Resident Evil, Metal Gear, ect. It paved the way for better RPG's to come and I consider it a classic. If you don't have a copy, get one. In this review I compared this game with three other classic RPGs. When I did the comparison I was asking of the first game like Ultima I, Final Fantasy I and Dragon Warrior I. Each of these series evolved and I personal think that some of the latter series are better then this classic game.// - www.Smstributes.co.uk \\
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 +//​Considered 8-bit royalty by many, Phantasy Star takes the sword and sorcery motif of 1980s role-playing and injects it with a heavy dose of Star Wars. There are stormtroopers,​ jawas, laser guns, and even a hermit on a desert planet. The quest begins on a lush forest world where a traveling band of freedom fighters produce an unlikely heroine. Wielding a lightsaber and accompanied by a magic cat, a young girl rises from orphan to warrior leader. Travel occurs on an overhead map that's easy to navigate. Random encounters are common so stock up on health and conserve your magic. Battles scenes are rendered in first-person with a single large creature representing one or more enemy forces. You'll face drooling ghouls, sword-wielding skeletons, toothy octopi, and odd-looking dragons. The turn-based combat should be easy to grasp for beginners and old tabletop dice slingers. It's enhanced by uptempo music, unpredictable events, and interesting animations. Unfortunately you can't control the formation of your party or target a particular opponent. A prudent team knows when it is time to retreat back to town to resupply. The manual is essential not just for the sake of the story but for maps and descriptions of spells, items, and weapons. One blemish on the game is its use of first-person dungeon navigation, forcing you to fall back on paper-and-pencil mapping. It can make the game feel like a homework assignment. Accumulation of money and experience can be painstaking at times and sometimes you have to search a particular spot or repeat actions multiple times. You can save your progress anytime outside of battle. The game typically take 40 hours to complete although the musical score will stay with you for much longer. ​ Innovative and elegant in its own unique way, Phantasy Star offers an enticing combination of simple gameplay and engaging storytelling.//​ - www.Videogamecritic.com
  
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mastersystem/phantasy_star.txt · Zuletzt geändert: 2018/08/31 12:51 von altersegahase
 
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