Hier werden die Unterschiede zwischen zwei Versionen gezeigt.
Beide Seiten der vorigen Revision Vorhergehende Überarbeitung | Letzte Überarbeitung Beide Seiten der Revision | ||
mastersystem:f-16_fighter [2017/08/10 10:46] altersegahase |
mastersystem:f-16_fighter [2017/08/10 10:59] altersegahase |
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^Kommentare^ | ^Kommentare^ | ||
- | //In this game, you are flying the F-16 Fighting Falcon, the most advanced jet fighter in the world. In this carefully crafted simulation, your mission is to take down all enemy jets and remain airborne as possible. You are equipped with your standard gun, plus some missiles that you can use to take them down. There are ten levels. The number of missiles you have vary between each level. Furthermore, each level is difficult than the last with more enemy jet fighters that you have to take down.// - www.Mobygames.com | + | //During the 1980's demand was high for sophisticated fighter jet simulations such as F-15 Strike Eagle (Atari XE, 1985). I guess computer-savvy gamers were tired of shallow arcade fare and wanted something more substantial. If F-16 Fighting Falcon is any indication, the consoles of the time were not up to the task. F-16's screen features a cluttered control panel with all sorts of radar systems and indicators. The 37-page manual tries to explain everything in detail, even walking you through the early missions. The game utilizes two controllers, so having a second player as a copilot is a good idea. Unfortunately the scenery is not the least bit convincing. The horizon is blue and the ground is white dots. If the ugly graphics don't turn your stomach the sluggish frame-rate will do the trick. Maneuvering an enemy into your sights is such a hassle! You'll swing from one side to the next, struggling to center your target. Your missiles look like big yellow tennis balls slowly blinking their way across the screen. If an enemy is close enough you can fire your machinegun and hear the "ting ting" of bullets striking metal. The CPU provides an autopilot mode but instead of charting a steady course he weaves all over the place like a drunk driver! The combat is so unsatisfying. When an enemy is destroyed it just vanishes from the screen. If not for a "level complete" message I would never know I was making any progress at all! F-16 Fighting Falcon is a combat simulator that simply wasn't ready for prime time.// - www.Videogamecritic.com |
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