AUTHOR: Domark / E.A. RELEASE: 1992 TYP: Action SPIELER: 1 LEVEL: 4 SPRACHE: Englisch Partnumber: MK-29010-50 EAN: 5022231210848 WERT: 25 Euro

The number one helicopter sim' has now arrived on Master System! Piot your AH-64 Apache helicopter through 27 in depth missions. Destroy scuds, tanks, nuclear reactors and rescue vital personnel in this all action test of speed and skill.






At the main menu, select 'Campaign' and enter the following codes

SMFORCE Start with 6 lives
NLOFODS Infinite Fuel
QQHRJRN Campaign 2 - Scud Buster
QPRRJML Campaign 3 - Embassy City
QPSRJMN Campaign 4 - Nuclear Storm
HTAATGI Secret messages

Pro Action Replay Codes
00CE D503 Infinite Lives
00CE DBFF Infinite Bullets
00CE DD05 Infinite Missiles/Hydras
00CE DE05 Infinite Hellfires
00CE D8FF Infinite Health
00CE DAFF Infinite Fuel
00CE EF0X Level Select (replace X with 0-3)


I like to think that I know a thing or two about Desert Strike. I fell in love with the game when I first played it on my brother's MegaDrive, and again when I played the Amiga version. Since then, it has been one of my all-time favourite games. It's actually one of the games that got me interested in games development. When I finally got ahold of Desert Strike for the Master System a few years back, I couldn't wait to see how it played on my favourite 8bit console. To say I was disappointed is an understatement… I felt sorry for anyone who wasted their money on this game… Being the reasonable and good-looking guy that I am, I decided to give it a second chance. Was it possible that I was wrong? Seriously; since when is Aypok wrong?! Since he dismissed the SMS port of Desert Strike, apparently. Desert Strike on the Master System plays almost exactly like the other versions of this game - which is undoubtedly a Good Thing™. You fly around, shoot stuff, get shot at, blow up buildings, rescue helpless soldiers who decided get lost in the desert - the usual. There are four areas/levels set somewhere in the Gulf, and you've been given the task of making your way through them and almost single-handedly stop the 'mad-man' from starting World War III! As with most evil geniuses, he has set up some formidable defences in an attempt to stop you. You're not going to let something like that stop you, are you? Hell no! […] I admit it! I was wrong. This game is not as bad as having to swallow an XBox whole, which was my original verdict. My original verdict included juggling burning copies of Running Battle whilst swallowing XBoxen, but I digress. This game is cool. If you've not played any form of this game before, try it. If you have played the MegaDrive, Amiga, DOS, or SNES version, you may find it to be a little disappointing at first - you'll certainly find it to be easier. Don't let that put you off, though. Unless you have a copy of this game for a 16bit system - in which case, play that. It's good, but doesn't beat the original 16bit versions. It's unfair to think it could. As an SMS game (ignoring 16bit versions), it really is well done and worth a go. All in all, it's a good port and is actually fun if you give it a chance. Now; go pretend you're Jack Bauer in a helicopter and kill some terrorists! -

mastersystem/desert_strike.txt · Zuletzt geändert: 2017/07/17 10:38 von altersegahase
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